Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
20 |
A revolution, attack or other unusual event throws Emilia Wright's life into chaos, forcing Emilia Wright to leave the planet. |
2 |
20 |
Became a Rogue (Pirate) with the new title Lackey. |
2 |
24 |
Lost eye or limb. Owe 2,500 for medical bills. |
3 |
24 |
Became a Scout (Explorer). |
3 |
25 |
Emilia Wright inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
25 |
Failed to qualify for Cavalry (Army). |
4 |
25 |
Submitted to the draft. |
4 |
25 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
28 |
Embroiled in legal trouble. |
5 |
29 |
Continued as Merchant (Merchant Marine). |
5 |
32 |
Make an unexpected connection outside Emilia Wright's normal circles. Gain a Contact. |
5 |
33 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
33 |
Continued as Merchant (Merchant Marine). |
6 |
36 |
Imperial trade restrictions force Emilia Wright out of business. |
7 |
36 |
Returned to Rogue (Pirate). |
7 |
37 |
Good fortune |
7 |
40 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
8 |
40 |
Continued as Rogue (Pirate). |
8 |
44 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
8 |
44 |
Promoted to Rogue (Pirate) rank 2 with the new title Corporal. |
9 |
44 |
Continued as Rogue (Pirate). |
9 |
46 |
A police detective or rival criminal forces Emilia Wright to flee and vows to hunt Emilia Wright down. Gain an Enemy. |
10 |
46 |
Failed to qualify for Broker (Merchant). |
10 |
46 |
Became a Drifter (Barbarian). |
10 |
48 |
Attempted a risky adventure and was injured. |
10 |
48 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
11 |
50 |
Continued as Drifter (Barbarian). |
11 |
54 |
Promoted to Drifter (Barbarian) rank 1. |