Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Surveyor (Scout). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
A series of bad deals and decisions force Emmer Duncan into bankruptcy. Emmer Duncan salvages what Emmer Duncan can. |
2 |
20 |
Failed to qualify for Line/Crew (Navy). |
2 |
20 |
Became a Drifter (Scavenger). |
2 |
23 |
Emmer Duncan run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
23 |
Became a Entertainer (Artist). |
3 |
26 |
Win a prestigious prize. |
3 |
27 |
Promoted to Entertainer (Artist) rank 1. |
4 |
27 |
Voluntarily left Artist |
4 |
27 |
Became a Scholar (Physician). |
4 |
31 |
Birth or Death involving a family member or close friend. |
5 |
31 |
Continued as Scholar (Physician). |
5 |
35 |
Make a breakthrough in Emmer Duncan's field. |
5 |
35 |
Promoted to Scholar (Physician) rank 1. |
6 |
35 |
Continued as Scholar (Physician). |
6 |
37 |
Severely injured. Fully recovered. Owe 12,500 for medical bills. |
7 |
37 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
41 |
Emmer Duncan have been following false teachings! |
8 |
41 |
Switched to Drifter (Barbarian). |
8 |
44 |
Find valuable salvage. |
9 |
45 |
Continued as Drifter (Barbarian). |
9 |
49 |
Emmer Duncan run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
49 |
Failed to qualify for Merchant Academy. |
10 |
49 |
Continued as Drifter (Barbarian). |
10 |
51 |
Suffer from a life-threatening illness. |
11 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
51 |
Retired at age 51. |