Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Era Pabst inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
21 |
Became a Entertainer (Journalist). |
2 |
24 |
One of Era Pabst's pieces of art is stolen, and the investigation brings Era Pabst into the criminal underworld. |
2 |
25 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
3 |
25 |
Continued as Entertainer (Journalist). |
3 |
28 |
Expose or are involved in a scandal of some sort. |
4 |
28 |
Failed to qualify for Cavalry (Army). |
4 |
28 |
Became a Drifter (Wanderer). |
4 |
31 |
Era Pabst run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
31 |
Became a Merchant (Free Trader). |
5 |
35 |
A good deal ensures Era Pabst is living the high life for a few years. |
5 |
35 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
35 |
Continued as Merchant (Free Trader). |
6 |
39 |
Befriend a useful ally in one sphere. Gain an Ally. |
7 |
39 |
Continued as Merchant (Free Trader). |
7 |
43 |
A series of bad deals and decisions force Era Pabst into bankruptcy. Era Pabst salvages what Era Pabst can. |
8 |
43 |
Returned to Drifter (Wanderer). |
8 |
44 |
Survived a risky adventure but gained nothing. |
8 |
47 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
47 |
Continued as Drifter (Wanderer). |
9 |
51 |
Injured. Fully recovered. Owe 5,000 for medical bills. |