Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
22 |
Refuse to abuse Erma Ames's position for profit. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Line/Crew (Navy). |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
24 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
3 |
24 |
Failed to qualify for Law Enforcement (Agent). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
28 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
4 |
28 |
Failed to qualify for Intelligence (Agent). |
4 |
28 |
Became a Drifter (Scavenger). |
4 |
29 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
5 |
29 |
Became a Citizen (Worker). |
5 |
33 |
Erma Ames learn something Erma Ames should not have – a corporate secret, a political scandal – which Erma Ames can profit from illegally. |
5 |
33 |
Promoted to Citizen (Worker) rank 1. |
6 |
33 |
Continued as Citizen (Worker). |
6 |
34 |
Erma Ames is rewarded for Erma Ames's diligence or cunning. |
6 |
37 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
7 |
37 |
Continued as Citizen (Worker). |
7 |
40 |
Erma Ames gain experience in a technical field as a computer operator or surveyor. |
7 |
41 |
Promoted to Citizen (Worker) rank 3. |
8 |
41 |
Continued as Citizen (Worker). |
8 |
43 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
8 |
45 |
Promoted to Citizen (Worker) rank 4 with the new title Craftsman. |
9 |
45 |
Continued as Citizen (Worker). |
9 |
48 |
Erma Ames's business expands, Erma Ames's corporation grows, or the colony thrives. |
10 |
49 |
Continued as Citizen (Worker). |
10 |
51 |
Erma Ames is rewarded for Erma Ames's diligence or cunning. |
10 |
53 |
Promoted to Citizen (Worker) rank 5. |