Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
Moved to a new world. |
1 |
26 |
Left the colonies. |
2 |
26 |
Became a Entertainer (Journalist). |
2 |
28 |
Nearly killed. Fully recovered. Owe 17,500 for medical bills. |
3 |
28 |
Failed to qualify for Thief (Rogue). |
3 |
28 |
Submitted to the draft. |
3 |
28 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
31 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
32 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
32 |
Continued as Merchant (Merchant Marine). |
4 |
36 |
Risk Ernestine Fuller's fortune on a possibility lucrative deal and win. |
4 |
36 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
36 |
Continued as Merchant (Merchant Marine). |
5 |
37 |
Birth or Death involving a family member or close friend. |
5 |
40 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
6 |
40 |
Continued as Merchant (Merchant Marine). |
6 |
44 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
7 |
44 |
Continued as Merchant (Merchant Marine). |
7 |
48 |
Embroiled in legal trouble. |
7 |
48 |
Forced to muster out. |
8 |
48 |
Failed to qualify for Courier (Scout). |
8 |
48 |
Became a Drifter (Scavenger). |