Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
20 |
Nearly killed. |
2 |
20 |
Became a Citizen (Colonist). |
2 |
22 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
22 |
Failed to qualify for Intelligence (Agent). |
3 |
22 |
Became a Drifter (Scavenger). |
3 |
23 |
Essie Gregory do not know what happened to Essie Gregory. There is a gap in Essie Gregory's memory. |
4 |
23 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
4 |
25 |
Essie Gregory aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
5 |
25 |
Failed to qualify for Broker (Merchant). |
5 |
25 |
Switched to Drifter (Wanderer). |
5 |
28 |
Essie Gregory run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
28 |
Returned to Believer (Holy Warrior). |
6 |
31 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
6 |
32 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
7 |
32 |
Continued as Believer (Holy Warrior). |
7 |
34 |
Essie Gregory is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
8 |
36 |
Continued as Believer (Holy Warrior). |
8 |
39 |
Essie Gregory aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
9 |
39 |
Switched to Drifter (Barbarian). |
9 |
42 |
Lightly injured, no permanent damage. Fully recovered. |
10 |
42 |
Returned to Believer (Holy Warrior). |
10 |
44 |
Essie Gregory is chosen to represent Essie Gregory's faith in a vid show or other highly public forum. |
10 |
46 |
Forced to muster out. |
11 |
46 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
46 |
Retired at age 46. |
11 |
46 |
Retired. |
11 |
48 |
Moved to a new world. |
12 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
52 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |