Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Marine Academy) |
1 |
21 |
Widely recognized. |
1 |
21 |
Dropped out of military academy. |
2 |
21 |
Became a Citizen (Corporate). |
2 |
25 |
Esta Campbell learn something Esta Campbell should not have – a corporate secret, a political scandal – which Esta Campbell can profit from illegally. |
3 |
25 |
Continued as Citizen (Corporate). |
3 |
26 |
Esta Campbell is rewarded for Esta Campbell's diligence or cunning. |
3 |
29 |
Promoted to Citizen (Corporate) rank 1. |
4 |
29 |
Continued as Citizen (Corporate). |
4 |
31 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
31 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
33 |
A series of bad deals and decisions force Esta Campbell into bankruptcy. Esta Campbell salvages what Esta Campbell can. |
6 |
33 |
Failed to qualify for Infantry (Army). |
6 |
33 |
Became a Drifter (Wanderer). |
6 |
36 |
Esta Campbell do not know what happened to Esta Campbell. There is a gap in Esta Campbell's memory. |
7 |
36 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
40 |
Esta Campbell faith is shaken. |
8 |
40 |
Continued as Believer (Missionary/Humanitarian). |
8 |
41 |
A new romantic starts. Gain an Ally. |
8 |
44 |
Forced to muster out. |
9 |
44 |
Switched to Drifter (Scavenger). |
9 |
48 |
Nearly killed. Fully recovered. Owe 50,000 for medical bills. |
10 |
48 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Returned to Believer (Missionary/Humanitarian). |
10 |
52 |
Gained a contact. |
11 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |