Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
21 |
An investigation, tour, project or expedition goes wrong, stranding Eunice Carson far from home. |
2 |
21 |
Became a Drifter (Wanderer). |
2 |
22 |
Attempted a risky adventure and was wildly successful. |
2 |
25 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
25 |
Continued as Drifter (Wanderer). |
3 |
26 |
Find valuable salvage. |
4 |
29 |
Continued as Drifter (Wanderer). |
4 |
31 |
Betrayed by a friend. One of Eunice Carson's Contacts or Allies betrays Eunice Carson, ending Eunice Carson's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
31 |
Failed to qualify for Artist (Entertainer). |
5 |
31 |
Continued as Drifter (Wanderer). |
5 |
32 |
Encounter a Psionic institute. |
5 |
32 |
Tested for psionic powers |
6 |
35 |
Became a Psion (Adept). |
6 |
36 |
Spent time mastering mind and body. |
7 |
39 |
Continued as Psion (Adept). |
7 |
43 |
Gain a mentor. |
7 |
43 |
Promoted to Psion (Adept) rank 1 with the new title Initiate. |
8 |
43 |
Continued as Psion (Adept). |
8 |
45 |
Attempt to use powers for personal gain, but it backfires. |
9 |
47 |
Continued as Psion (Adept). |
9 |
48 |
Spent time mastering mind and body. |