Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
19 |
Given specialist training in vehicles. |
2 |
22 |
Voluntarily left Corporate Agent |
2 |
22 |
Became a Citizen (Corporate). |
2 |
24 |
Fae Jephcots gain experience in a technical field as a computer operator or surveyor. |
3 |
26 |
Voluntarily left Corporate |
3 |
26 |
Failed to qualify for Courier (Scout). |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
30 |
Attacked by enemies that Fae Jephcots easily defeat. |
3 |
30 |
Gain Enemy if Fae Jephcots don't already have one. |
3 |
30 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
34 |
Promoted to Drifter (Scavenger) rank 2. |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
36 |
Suffer from a life-threatening illness. |
6 |
36 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
38 |
Fae Jephcots is sent to a new community or parish to preach The Word among the poor. |
6 |
40 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
40 |
Continued as Believer (Missionary/Humanitarian). |
7 |
43 |
Moved to a new world. |
8 |
44 |
Aging Crisis. Owe 40,000 for medical bills. |
8 |
44 |
Retired at age 44. |
8 |
44 |
Voluntarily left Missionary/Humanitarian |
8 |
44 |
Retired. |
8 |
48 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
9 |
51 |
Gained a contact. |
10 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |