Scout Fred Carnall  

Species Age Sex Str Dex End Int Edu SocUPP
Pirian 54 F 7 (0) 8 (0) 7 (0) 11 (1) 5 (-1) 10 (1)787B5A
Wicked, Grouchy, Shifty
 
Skills
Admin 0
Advocate 0
Carouse 2
Diplomat 1
Electronics (Remote Ops) 1
Engineer (Power) 1
Gambler 1
Gun Combat (Energy) 1
Investigate 1
Mechanic 1
Melee (Bludgeon) 1
Persuade 1
Pilot (Spacecraft) 1
Survival 0
Tactics (Naval) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Noble Dilettante Black Sheep44
Scout Courier Scout15
 
Name Type Affinity Enmity Power Influence Species
Eldridge Middlemiss Enemy 0 3 0 4 Pirian (M/69)
Eldridge Middlemiss gains in influence.
Madison Pearson Rival 2 0 1 1 Vlazhdumecta (M/15)
Relationship altered.
Gurrdho Ra Ally 2 0 0 1 Vargr, Imperium (M/15)
Gurrdho Ra is particularly unusual, such as an artificial intelligence or very alien being.
Gustaf Carson Enemy 0 6 2 2 Ne Kraeda ren Kelva (M/29)
An incident occured.
Adelina Raby Enemy 0 3 3 0 Pirian (F/14)
 
Term Age History
1 18 Became a Noble (Dilettante) with the new title Wastrel.
1 21 Join a successful conspiracy of nobles.
1 22 Promoted to Noble (Dilettante) rank 1.
2 22 Continued as Noble (Dilettante).
2 23 Refuse to join a conspiracy of nobles. Gain an Enemy.
2 26 Promoted to Noble (Dilettante) rank 2 with the new title Ingrate.
3 26 Continued as Noble (Dilettante).
3 28 Fred Carnall manipulate and charm Fred Carnall's way through high society. Gain a Rival and an Ally.
3 30 Promoted to Noble (Dilettante) rank 3.
4 30 Continued as Noble (Dilettante).
4 31 Fred Carnall reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Fred Carnall sponge off Fred Carnall's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy.
4 34 Promoted to Noble (Dilettante) rank 4 with the new title Black Sheep.
5 34 Voluntarily left Dilettante
5 34 Became a Scout (Courier).
5 38 Fred Carnall discover a world, item or information of worth to the Imperium.
5 38 Promoted to Scout (Courier) rank 1 with the new title Scout.
6 38 Continued as Scout (Courier).
6 39 Fred Carnall's scout ship is one of the first on the scene to rescue the survivors of a disaster but Fred Carnall fail to help. Gain an Enemy.
6 39 Psychologically damaged by Fred Carnall's time in the scouts.
7 42 Continued as Scout (Courier).
7 44 Perform an exemplary service for the scouts.
8 46 Continued as Scout (Courier).
8 50 Spend several years jumping from world to world in Fred Carnall's scout ship.
9 50 Continued as Scout (Courier).
9 54 Perform an exemplary service for the scouts.
9 54 Forced to muster out.
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