Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
19 |
Gail Cooper's work ends up coming home with Gail Cooper, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
19 |
Became a Merchant (Free Trader). |
2 |
21 |
A series of bad deals and decisions force Gail Cooper into bankruptcy. Gail Cooper salvages what Gail Cooper can. |
3 |
21 |
Became a Scout (Surveyor). |
3 |
22 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
4 |
22 |
Became a Entertainer (Artist). |
4 |
23 |
One of Gail Cooper's pieces of art is stolen, and the investigation brings Gail Cooper into the criminal underworld. |
5 |
26 |
Continued as Entertainer (Artist). |
5 |
30 |
A new romantic starts. Gain an Ally. |
6 |
30 |
Continued as Entertainer (Artist). |
6 |
31 |
Win a prestigious prize. |
6 |
34 |
Promoted to Entertainer (Artist) rank 1. |
7 |
34 |
Voluntarily left Artist |
7 |
34 |
Became a Drifter (Scavenger). |
7 |
36 |
Gained a contact. |
8 |
38 |
Continued as Drifter (Scavenger). |
8 |
40 |
Amnesia. |
8 |
42 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
42 |
Voluntarily left Scavenger |
9 |
42 |
Failed to qualify for Broker (Merchant). |
9 |
42 |
Submitted to the draft. |
9 |
42 |
Switched to Scout (Courier) with previous rank. |
9 |
44 |
Gail Cooper inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
10 |
44 |
Returned to Drifter (Scavenger). |
10 |
48 |
Betrayed by a friend. One of Gail Cooper's Contacts or Allies betrays Gail Cooper, ending Gail Cooper's career. That Contact or Ally becomes a Rival or Enemy. |
11 |
48 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
11 |
49 |
Gail Cooper retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
12 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
52 |
Retired at age 52. |