Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
20 |
Garnett Meredeth spend months in the dangerous criminal underworld. |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Continued as Rogue (Thief). |
2 |
25 |
Involved in a feud with a rival criminal organization. |
2 |
26 |
Promoted to Rogue (Thief) rank 2. |
3 |
26 |
Continued as Rogue (Thief). |
3 |
28 |
Victim of a crime |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Rogue (Pirate) with the new title Corporal and previous rank. |
4 |
32 |
Involved in a feud with a rival criminal organization. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Failed to qualify for Thief (Rogue). |
5 |
34 |
Continued as Rogue (Pirate). |
5 |
37 |
A crime lord considers Garnett Meredeth his protégé. |
5 |
38 |
Promoted to Rogue (Pirate) rank 3 with the new title Sergeant. |
6 |
38 |
Continued as Rogue (Pirate). |
6 |
42 |
A police detective or rival criminal forces Garnett Meredeth to flee and vows to hunt Garnett Meredeth down. Gain an Enemy. |
7 |
42 |
Became a Scout (Explorer). |
7 |
44 |
Good fortune |
7 |
46 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
8 |
46 |
Continued as Scout (Explorer). |
8 |
48 |
Garnett Meredeth's scout ship is one of the first on the scene to rescue the survivors of a disaster but Garnett Meredeth fail to help. Gain an Enemy. |
8 |
48 |
Lightly injured, no permanent damage. Fully recovered. |
9 |
50 |
Continued as Scout (Explorer). |
9 |
52 |
Spend several years jumping from world to world in Garnett Meredeth's scout ship. |
9 |
54 |
Promoted to Scout (Explorer) rank 2. |