Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
19 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
2 |
19 |
Became a Drifter (Scavenger). |
2 |
22 |
Giim Imarkunshii do not know what happened to Giim Imarkunshii. There is a gap in Giim Imarkunshii's memory. |
3 |
22 |
Became a Citizen (Colonist). |
3 |
26 |
Giim Imarkunshii is rewarded for Giim Imarkunshii's diligence or cunning. |
3 |
26 |
Promoted to Citizen (Colonist) rank 1. |
4 |
26 |
Continued as Citizen (Colonist). |
4 |
30 |
Giim Imarkunshii learn something Giim Imarkunshii should not have – a corporate secret, a political scandal – which Giim Imarkunshii can profit from illegally. |
4 |
30 |
Gain a criminal contact. |
4 |
30 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
5 |
30 |
Continued as Citizen (Colonist). |
5 |
34 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
6 |
34 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
35 |
Victim of a crime |
6 |
38 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
38 |
Continued as Merchant (Merchant Marine). |
7 |
40 |
Good fortune |
7 |
42 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
8 |
42 |
Continued as Merchant (Merchant Marine). |
8 |
44 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
9 |
44 |
Switched to Drifter (Wanderer). |
9 |
47 |
Giim Imarkunshii run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
47 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
49 |
Giim Imarkunshii faith is shaken. |
11 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
51 |
Retired at age 51. |