Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
21 |
A prank goes horribly wrong. Gain a Rival. |
1 |
22 |
Left the spacer community. |
2 |
22 |
Became a Merchant (Broker). |
3 |
26 |
Continued as Merchant (Broker). |
3 |
28 |
A good deal ensures Harry Herrera is living the high life for a few years. |
3 |
30 |
Promoted to Merchant (Broker) rank 1. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
31 |
Harry Herrera's business or ship thrives. |
4 |
34 |
Promoted to Merchant (Broker) rank 2. |
5 |
34 |
Continued as Merchant (Broker). |
5 |
36 |
Embroiled in legal trouble. |
6 |
38 |
Continued as Merchant (Broker). |
6 |
40 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Failed to qualify for Corporate Agent (Agent). |
7 |
42 |
Became a Drifter (Wanderer). |
7 |
46 |
Harry Herrera run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
46 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
47 |
Harry Herrera faith is shaken. |
9 |
50 |
Continued as Believer (Missionary/Humanitarian). |
9 |
54 |
Harry Herrera is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
9 |
54 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
10 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
54 |
Retired at age 54. |