Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
24 |
Make an unexpected connection outside Hedwig Castro's normal circles. Gain a Contact. |
2 |
26 |
Promoted to Merchant (Broker) rank 2. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
29 |
Good fortune |
4 |
30 |
Continued as Merchant (Broker). |
4 |
34 |
Forced to muster out. |
5 |
34 |
Failed to qualify for Corporate Agent (Agent). |
5 |
34 |
Became a Drifter (Wanderer). |
5 |
37 |
Spend time with an alien race. Gain a contact. |
5 |
38 |
Forced to continue current assignment. |
5 |
38 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
41 |
Attacked by enemies that Hedwig Castro easily defeat. |
6 |
41 |
Gain Enemy if Hedwig Castro don't already have one. |
6 |
42 |
Promoted to Drifter (Wanderer) rank 2. |
7 |
42 |
Continued as Drifter (Wanderer). |
7 |
46 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
8 |
46 |
Continued as Drifter (Wanderer). |
8 |
50 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
9 |
50 |
Failed to qualify for Pirate (Rogue). |
9 |
50 |
Submitted to the draft. |
9 |
50 |
Became a Scout (Courier). |
9 |
52 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |