Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Make an unexpected connection outside Hessie Thompkins's normal circles. Gain a Contact. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
23 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
32 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Failed to qualify for Field Researcher (Scholar). |
5 |
34 |
Became a Drifter (Barbarian). |
5 |
38 |
Hessie Thompkins run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
38 |
Became a Scout (Courier). |
6 |
42 |
Hessie Thompkins discover a world, item or information of worth to the Imperium. |
6 |
42 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
7 |
42 |
Aging Crisis. Owe 10,000 for medical bills. |
7 |
42 |
Retired at age 42. |
7 |
42 |
Continued as Scout (Courier). |
7 |
45 |
Serve as the courier for an important message from the Imperium. |
8 |
46 |
Attempted to change assignments. |
8 |
46 |
Failed to qualify for Surveyor (Scout). |
8 |
46 |
Continued as Scout (Courier). |
8 |
47 |
Moved to a new world. |
8 |
50 |
Forced to muster out. |
9 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
50 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
9 |
52 |
Gained a contact. |
10 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |