Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
19 |
Gained a contact. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
25 |
Given specialist training in vehicles. |
2 |
26 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
28 |
Befriended by a senior agent. |
3 |
30 |
Promoted to Agent (Intelligence) rank 3. |
4 |
30 |
Continued as Agent (Intelligence). |
4 |
33 |
Established a network of contacts. Gain 2 contacts. |
4 |
34 |
Promoted to Agent (Intelligence) rank 4 with the new title Special Agent. |
5 |
34 |
Continued as Agent (Intelligence). |
5 |
38 |
Given specialist training in vehicles. |
5 |
38 |
Promoted to Agent (Intelligence) rank 5 with the new title Assistant Director. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Failed to qualify for Pirate (Rogue). |
6 |
38 |
Submitted to the draft. |
6 |
38 |
Became a Marine (Star Marine) with the new title Marine. |
6 |
39 |
Severely injured. Fully recovered. |
7 |
39 |
Became a Rogue (Thief). |
7 |
42 |
Hettie Norman spend months in the dangerous criminal underworld. |
7 |
43 |
Promoted to Rogue (Thief) rank 1. |
8 |
43 |
Continued as Rogue (Thief). |
8 |
44 |
Involved in a gambling ring. |
9 |
47 |
Continued as Rogue (Thief). |
9 |
51 |
Betrayed by a friend. One of Hettie Norman's Contacts or Allies betrays Hettie Norman, ending Hettie Norman's career. That Contact or Ally becomes a Rival or Enemy. |