Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
2 |
21 |
Became a Drifter (Barbarian). |
2 |
22 |
Hope Learmonth do not know what happened to Hope Learmonth. There is a gap in Hope Learmonth's memory. |
3 |
22 |
Failed to qualify for Broker (Merchant). |
3 |
22 |
Continued as Drifter (Barbarian). |
3 |
25 |
Lost eye or limb. Owe 5,000 for medical bills. |
4 |
25 |
Switched to Scout (Surveyor) with previous rank. |
4 |
28 |
Hope Learmonth spend a great deal of time on the fringes of Charted Space. |
4 |
28 |
Hope Learmonth's ship is damaged, and Hope Learmonth have to hitch-hike Hope Learmonth's way back across the stars to the nearest scout base. |
4 |
28 |
Gain 2 Contacts. Gain 3 Enemies. |
4 |
29 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
5 |
29 |
Voluntarily left Surveyor |
5 |
29 |
Failed to qualify for Marine Support (Marine). |
5 |
29 |
Switched to Drifter (Scavenger). |
5 |
31 |
Attempted a risky adventure and was injured. |
5 |
31 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
33 |
Continued as Drifter (Scavenger). |
6 |
35 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
7 |
37 |
Continued as Drifter (Scavenger). |
7 |
39 |
Accused of a crime |
8 |
41 |
Became a Prisoner (Fixer). |
8 |
44 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
9 |
45 |
Switched to Prisoner (Inmate) with previous rank. |
9 |
48 |
Hire a new lawyer. |
10 |
49 |
Switched to Prisoner (Thug) with previous rank. |
10 |
50 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |