Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
20 |
A series of bad deals and decisions force Icy McLelland into bankruptcy. Icy McLelland salvages what Icy McLelland can. |
2 |
20 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
2 |
23 |
Icy McLelland is caught in the periphery of a scandal. |
2 |
23 |
Demoted to Believer (Holy Warrior) rank -1. |
3 |
24 |
Continued as Believer (Holy Warrior). |
3 |
26 |
Icy McLelland aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
4 |
26 |
Became a Citizen (Colonist). |
4 |
27 |
Spent time maintaining and using heavy vehicles. |
4 |
30 |
Promoted to Citizen (Colonist) rank 1. |
5 |
30 |
Voluntarily left Colonist |
5 |
30 |
Failed to qualify for Surveyor (Scout). |
5 |
30 |
Became a Drifter (Barbarian). |
5 |
34 |
Betrayed by a friend. One of Icy McLelland's Contacts or Allies betrays Icy McLelland, ending Icy McLelland's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
34 |
Returned to Citizen (Colonist). |
6 |
35 |
Accused of a crime |
6 |
38 |
Forced to continue current assignment. |
6 |
38 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
7 |
38 |
Continued as Citizen (Colonist). |
7 |
39 |
Icy McLelland learn something Icy McLelland should not have – a corporate secret, a political scandal – which Icy McLelland can profit from illegally. |
7 |
42 |
Promoted to Citizen (Colonist) rank 3. |
8 |
42 |
Continued as Citizen (Colonist). |
8 |
43 |
A new romantic starts. Gain an Ally. |
8 |
46 |
Promoted to Citizen (Colonist) rank 4 with the new title Explorer. |
9 |
46 |
Continued as Citizen (Colonist). |
9 |
47 |
Severely injured. |
10 |
47 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
10 |
50 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
10 |
51 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |