Retired 4th Officer Irene Mathew  

Species Age Sex Str Dex End Int Edu SocUPP
Pirian 54 F 1 (-2) 1 (-2) 2 (-2) 2 (-2) 10 (1) 8 (0)1122A8
Stingy, Protruding teeth, Dimpled smile
 
Skills
Animals 0
Astrogation 0
Athletics (Endurance) 1
Broker 1
Drive 0
Electronics (Comms) 1
Electronics (Sensors) 1
Gun Combat 0
Mechanic 1
Medic 0
Navigation 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Profession (Freeloader) 0
Science (Physical Sciences) 0
Seafarer 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Scavenger 01
Believer Holy Warrior Hopeful01
Scout Surveyor 03
Merchant Merchant Marine 4th Officer24
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Linnie Corbeld Contact 1 1 2 2 Pirian (F/29)
Mckinley Collins Contact 1 2 0 0 Halka (M/54)
Mckinley Collins was ruined by misfortune caused by the character.
Genie Edwards Contact 1 2 1 0 Dolphin, Imperium (F/77)
Zack Finnerty Contact 3 1 4 1 Traltar (M/47)
Zack Finnerty gains in power.
Florrie Reekey Contact 3 1 1 3 Murrissi (F/33)
Florrie Reekey gains in power.
Urban Hoddle Contact 1 1 5 0 Pirian (M/74)
Urban Hoddle is particularly unusual, such as an artificial intelligence or very alien being.
Ellen Hernandez Enemy 0 3 3 0 Pirian (F/45)
Suzanne Jordan Enemy 0 4 0 0 Pirian (F/75)
Norris Moody Enemy 0 1 0 1 Dynchia, Imperium (M/70)
Bulah Stanway Rival 1 3 3 3 Vanejenese (F/69)
Vivian Conray Contact 1 1 3 1 Darmine (M/19)
 
Term Age History
1 18 Became a Drifter (Scavenger).
1 22 Betrayed by a friend. One of Irene Mathew's Contacts or Allies betrays Irene Mathew, ending Irene Mathew's career. That Contact or Ally becomes a Rival or Enemy.
2 22 Became a Believer (Holy Warrior) with the new title Hopeful.
2 23 Opponents of Irene Mathew's belief system ambush Irene Mathew.
2 23 Nearly killed. Fully recovered. Owe 35,000 for medical bills.
3 23 Became a Scout (Surveyor).
3 26 Irene Mathew spend a great deal of time on the fringes of Charted Space.
3 26 Gain a contact in an alien race.
4 27 Continued as Scout (Surveyor).
4 31 When dealing with an alien race, Irene Mathew botch an opportunity to gather extra intelligence about them.
4 31 Scarred. Fully recovered. Owe 10,000 for medical bills.
5 31 Continued as Scout (Surveyor).
5 33 Irene Mathew's ship is damaged, and Irene Mathew have to hitch-hike Irene Mathew's way back across the stars to the nearest scout base.
5 33 Gain 5 Contacts. Gain 3 Enemies.
6 33 Became a Merchant (Merchant Marine) with the new title Crewman.
6 35 Imperial trade restrictions force Irene Mathew out of business.
6 37 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
7 37 Continued as Merchant (Merchant Marine).
7 41 Embroiled in legal trouble.
7 41 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
8 41 Continued as Merchant (Merchant Marine).
8 43 Given advanced training in a specialist field
9 45 Continued as Merchant (Merchant Marine).
9 48 A romantic relationship ends badly. Gain a Rival or Enemy.
10 49 Aging Crisis. Owe 50,000 for medical bills.
10 49 Retired at age 49.
10 49 Voluntarily left Merchant Marine
10 49 Retired.
10 52 Gained a contact.
11 53 Aging Crisis. Owe 60,000 for medical bills.
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