Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
20 |
Find Ancient Technology. |
1 |
22 |
Promoted to Entertainer (Performer) rank 1. |
2 |
22 |
Continued as Entertainer (Performer). |
2 |
24 |
Accused of a crime |
2 |
26 |
Promoted to Entertainer (Performer) rank 2. |
3 |
26 |
Became a Prisoner (Thug). |
3 |
27 |
Parole hearing. |
3 |
30 |
Promoted to Prisoner (Thug) rank 1. |
3 |
30 |
Paroled from prison. |
4 |
30 |
Failed to qualify for Army Support (Army). |
4 |
30 |
Became a Drifter (Scavenger). |
4 |
33 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
5 |
33 |
Failed to qualify for Physician (Scholar). |
5 |
33 |
Switched to Drifter (Wanderer). |
5 |
36 |
Attacked by enemies that Irma Wigram easily defeat. |
5 |
36 |
Gain Enemy if Irma Wigram don't already have one. |
5 |
37 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
37 |
Continued as Drifter (Wanderer). |
6 |
41 |
Gained a contact. |
6 |
41 |
Promoted to Drifter (Wanderer) rank 2. |
7 |
41 |
Continued as Drifter (Wanderer). |
7 |
43 |
Attempted a risky adventure and was wildly successful. |
8 |
45 |
Continued as Drifter (Wanderer). |
8 |
49 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
8 |
49 |
Promoted to Drifter (Wanderer) rank 3. |
9 |
49 |
Continued as Drifter (Wanderer). |
9 |
53 |
Find valuable salvage. |
9 |
53 |
Forced to muster out. |