Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Find valuable salvage. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
23 |
Betrayed by a friend. One of Isa Kinghead's Contacts or Allies betrays Isa Kinghead, ending Isa Kinghead's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
23 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
27 |
Continued as Merchant (Merchant Marine). |
4 |
29 |
Given advanced training in a specialist field |
5 |
31 |
Continued as Merchant (Merchant Marine). |
5 |
35 |
Forced to muster out. |
6 |
35 |
Became a Citizen (Corporate). |
6 |
39 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
7 |
39 |
Continued as Citizen (Corporate). |
7 |
41 |
Isa Kinghead gain experience in a technical field as a computer operator or surveyor. |
8 |
43 |
Continued as Citizen (Corporate). |
8 |
46 |
Isa Kinghead learn something Isa Kinghead should not have – a corporate secret, a political scandal – which Isa Kinghead can profit from illegally. |
9 |
47 |
Continued as Citizen (Corporate). |
9 |
48 |
Isa Kinghead gain experience in a technical field as a computer operator or surveyor. |
9 |
51 |
Promoted to Citizen (Corporate) rank 1. |