Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
22 |
On the front lines of a planetary assault and occupation. |
2 |
22 |
Continued as Marine (Ground Assault). |
2 |
23 |
Isabell Hislop is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
3 |
23 |
Failed to qualify for Corporate (Citizen). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Scout (Courier). |
3 |
27 |
Gained a contact. |
4 |
27 |
Continued as Scout (Courier). |
4 |
30 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
5 |
30 |
Became a Agent (Intelligence). |
5 |
34 |
Hard times caused by a lack of interstellar trade costs Isabell Hislop's job. |
5 |
34 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
6 |
34 |
Continued as Agent (Intelligence). |
6 |
38 |
Given specialist training in vehicles. |
7 |
38 |
Continued as Agent (Intelligence). |
7 |
40 |
Go undercover to investigate an enemy. |
7 |
40 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
8 |
42 |
Continued as Agent (Intelligence). |
8 |
45 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
8 |
46 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
9 |
46 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Continued as Agent (Intelligence). |
9 |
49 |
Go undercover to investigate an enemy. |
9 |
49 |
Isabell Hislop befriend a superior in the corporation or the colony. |
9 |
50 |
Promoted to Agent (Intelligence) rank 3. |
10 |
50 |
Continued as Agent (Intelligence). |
10 |
53 |
Isabell Hislop's work ends up coming home with Isabell Hislop, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
11 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |