Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
21 |
Isabelle Head faith is shaken. |
2 |
22 |
Continued as Believer (Missionary/Humanitarian). |
2 |
25 |
Victim of a crime |
3 |
26 |
Continued as Believer (Missionary/Humanitarian). |
3 |
27 |
Isabelle Head aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
4 |
27 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
28 |
Given advanced training in a specialist field |
5 |
31 |
Continued as Merchant (Merchant Marine). |
5 |
32 |
A good deal ensures Isabelle Head is living the high life for a few years. |
5 |
35 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
35 |
Continued as Merchant (Merchant Marine). |
6 |
39 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
6 |
39 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
7 |
39 |
Continued as Merchant (Merchant Marine). |
7 |
41 |
Make an unexpected connection outside Isabelle Head's normal circles. Gain a Contact. |
7 |
43 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
8 |
43 |
Voluntarily left Merchant Marine |
8 |
43 |
Became a Rogue (Enforcer). |
8 |
45 |
A police detective or rival criminal forces Isabelle Head to flee and vows to hunt Isabelle Head down. Gain an Enemy. |
9 |
45 |
Switched to Merchant (Free Trader). |
9 |
49 |
Given advanced training in a specialist field |
10 |
49 |
Continued as Merchant (Free Trader). |
10 |
50 |
Embroiled in legal trouble. |
10 |
53 |
Promoted to Merchant (Free Trader) rank 1. |