Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Marine Support) with the new title Marine. |
1 |
22 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
22 |
Failed to qualify for Law Enforcement (Agent). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
24 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
34 |
Forced to continue current assignment. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
38 |
A series of bad deals and decisions force James Evans into bankruptcy. James Evans salvages what James Evans can. |
6 |
38 |
Became a Citizen (Colonist). |
6 |
40 |
James Evans's business expands, James Evans's corporation grows, or the colony thrives. |
6 |
42 |
Promoted to Citizen (Colonist) rank 1. |
7 |
42 |
Continued as Citizen (Colonist). |
7 |
44 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
8 |
44 |
Became a Noble (Dilettante) with the new title Wastrel. |
8 |
45 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |
8 |
48 |
Forced to continue current assignment. |
8 |
48 |
Promoted to Noble (Dilettante) rank 1. |
9 |
48 |
Continued as Noble (Dilettante). |
9 |
51 |
Become deeply involved in politics on James Evans's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
9 |
52 |
Promoted to Noble (Dilettante) rank 2 with the new title Ingrate. |