Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
21 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
2 |
21 |
Became a Drifter (Scavenger). |
2 |
22 |
Suffer from a life-threatening illness. |
3 |
22 |
Became a Rogue (Thief). |
3 |
26 |
Good fortune |
3 |
26 |
Promoted to Rogue (Thief) rank 1. |
4 |
26 |
Continued as Rogue (Thief). |
4 |
30 |
Nearly killed. Owe 40,000 for medical bills. |
5 |
30 |
Became a Scholar (Scientist). |
5 |
33 |
Caught cheating in some fashion, advancing Janette Garrett's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
5 |
33 |
Janette Garrett's work is sabotaged by unknown parties. Janette Garrett start again from scratch. |
5 |
33 |
Gain an Enemy |
6 |
34 |
Attempted to change assignments. |
6 |
34 |
Switched to Scholar (Field Researcher) with previous rank. |
6 |
38 |
Advanced training in a specialist field. |
6 |
38 |
Promoted to Scholar (Field Researcher) rank 1. |
7 |
38 |
Attempted to change assignments. |
7 |
38 |
Failed to qualify for Scientist (Scholar). |
7 |
38 |
Continued as Scholar (Field Researcher). |
7 |
42 |
Assigned to work on a secret project for a patron or organisation. |
7 |
42 |
Promoted to Scholar (Field Researcher) rank 2. |
8 |
42 |
Voluntarily left Field Researcher |
8 |
42 |
Entered Merchant Academy with the Shipboard curriculum. |
8 |
46 |
Become leader in social movement. |
8 |
46 |
Gain an Ally and an Enemy. |
8 |
46 |
Graduated. |
9 |
46 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
46 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
50 |
Continued as Merchant (Merchant Marine). |
10 |
52 |
Make an unexpected connection outside Janette Garrett's normal circles. Gain a Contact. |