Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Scientist (Scholar). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Jean Duncan run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
23 |
A good deal ensures Jean Duncan is living the high life for a few years. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
28 |
Given advanced training in a specialist field |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
A series of bad deals and decisions force Jean Duncan into bankruptcy. Jean Duncan salvages what Jean Duncan can. |
5 |
31 |
Failed to qualify for Thief (Rogue). |
5 |
31 |
Switched to Drifter (Scavenger). |
5 |
33 |
Offered job by a patron. Now owe him a favor. |
6 |
35 |
Became a Agent (Intelligence). |
6 |
37 |
Nearly killed. Owe 15,000 for medical bills. |
7 |
37 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
39 |
Jean Duncan is caught in the periphery of a scandal. |
7 |
39 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
8 |
41 |
Continued as Believer (Missionary/Humanitarian). |
8 |
44 |
Good fortune |
8 |
45 |
Promoted to Believer (Missionary/Humanitarian) rank 0. |
9 |
45 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
45 |
Retired at age 45. |
9 |
45 |
Continued as Believer (Missionary/Humanitarian). |
9 |
46 |
Gained a contact. |
9 |
49 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
10 |
49 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
49 |
Continued as Believer (Missionary/Humanitarian). |
10 |
50 |
Jean Duncan is sent to a new community or parish to preach The Word among the poor. |
10 |
53 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
11 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |