Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
20 |
Johnnie Clubb's business expands, Johnnie Clubb's corporation grows, or the colony thrives. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
24 |
Political upheaval strikes Johnnie Clubb's homeworld, and Johnnie Clubb is caught up in the revolution. |
2 |
26 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
28 |
A revolution, attack or other unusual event throws Johnnie Clubb's life into chaos, forcing Johnnie Clubb to leave the planet. |
4 |
28 |
Became a Agent (Corporate Agent). |
4 |
32 |
An investigation takes on a dangerous turn. |
5 |
32 |
Continued as Agent (Corporate Agent). |
5 |
34 |
Advanced training in a specialist field. |
5 |
36 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
6 |
36 |
Continued as Agent (Corporate Agent). |
6 |
39 |
Established a network of contacts. Gain 1 contacts. |
6 |
40 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
7 |
40 |
Continued as Agent (Corporate Agent). |
7 |
42 |
Rewarded for a successful mission. |
8 |
44 |
Continued as Agent (Corporate Agent). |
8 |
48 |
Rewarded for a successful mission. |
8 |
48 |
Promoted to Agent (Corporate Agent) rank 3. |
9 |
48 |
Continued as Agent (Corporate Agent). |
9 |
49 |
Advanced training in a specialist field. |
9 |
52 |
Forced to muster out. |