Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
21 |
Juana Fleming befriend a superior in the corporation or the colony. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
24 |
Juana Fleming learn something Juana Fleming should not have – a corporate secret, a political scandal – which Juana Fleming can profit from illegally. |
2 |
24 |
Gain a criminal contact. |
2 |
26 |
Promoted to Citizen (Worker) rank 1. |
3 |
26 |
Continued as Citizen (Worker). |
3 |
27 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
30 |
Continued as Citizen (Worker). |
4 |
33 |
Juana Fleming learn something Juana Fleming should not have – a corporate secret, a political scandal – which Juana Fleming can profit from illegally. |
5 |
34 |
Continued as Citizen (Worker). |
5 |
38 |
Juana Fleming is rewarded for Juana Fleming's diligence or cunning. |
5 |
38 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
6 |
38 |
Voluntarily left Worker |
6 |
38 |
Failed to qualify for Cavalry (Army). |
6 |
38 |
Became a Drifter (Wanderer). |
6 |
40 |
Suffer from a life-threatening illness. |
7 |
40 |
Failed to qualify for Law Enforcement (Agent). |
7 |
40 |
Submitted to the draft. |
7 |
40 |
Became a Scout (Explorer). |
7 |
43 |
Perform an exemplary service for the scouts. |
7 |
44 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
8 |
44 |
Continued as Scout (Explorer). |
8 |
45 |
Juana Fleming's scout ship is one of the first on the scene to rescue the survivors of a disaster but Juana Fleming fail to help. Gain an Enemy. |
8 |
45 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
8 |
48 |
Promoted to Scout (Explorer) rank 2. |
9 |
48 |
Attempted to change assignments. |
9 |
48 |
Failed to qualify for Courier (Scout). |
9 |
48 |
Continued as Scout (Explorer). |
9 |
52 |
Perform an exemplary service for the scouts. |