Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Suffer from a life-threatening illness. |
2 |
22 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
26 |
Lennie Holt is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
3 |
26 |
Failed to qualify for Corporate (Citizen). |
3 |
26 |
Returned to Drifter (Scavenger). |
3 |
27 |
Lennie Holt run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
27 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
28 |
Lennie Holt's work ends up coming home with Lennie Holt, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
5 |
28 |
Failed to qualify for Merchant Marine (Merchant). |
5 |
28 |
Switched to Drifter (Barbarian). |
5 |
32 |
Lennie Holt do not know what happened to Lennie Holt. There is a gap in Lennie Holt's memory. |
6 |
32 |
Became a Merchant (Free Trader). |
6 |
34 |
Make an unexpected connection outside Lennie Holt's normal circles. Gain a Contact. |
7 |
36 |
Continued as Merchant (Free Trader). |
8 |
40 |
Voluntarily left Free Trader |
8 |
40 |
Returned to Drifter (Barbarian). |
8 |
44 |
Promoted to Drifter (Barbarian) rank 1. |
9 |
44 |
Continued as Drifter (Barbarian). |
9 |
47 |
Lennie Holt do not know what happened to Lennie Holt. There is a gap in Lennie Holt's memory. |
10 |
47 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
48 |
Lennie Holt faith is shaken. |