Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
20 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
20 |
Became a Agent (Corporate Agent). |
2 |
22 |
A new romantic starts. Gain an Ally. |
3 |
24 |
Voluntarily left Corporate Agent |
3 |
24 |
Failed to qualify for Merchant Marine (Merchant). |
3 |
24 |
Became a Drifter (Barbarian). |
3 |
26 |
Betrayed by a friend. One of Lizzie Halpine's Contacts or Allies betrays Lizzie Halpine, ending Lizzie Halpine's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
26 |
Failed to qualify for Thief (Rogue). |
4 |
26 |
Submitted to the draft. |
4 |
26 |
Became a Scout (Surveyor). |
4 |
28 |
Nearly killed. Owe 20,000 for medical bills. |
5 |
30 |
Continued as Scout (Surveyor). |
5 |
31 |
Lizzie Halpine survey an alien world. |
6 |
34 |
Continued as Scout (Surveyor). |
6 |
36 |
Lizzie Halpine have no idea what happened to Lizzie Halpine – they found Lizzie Halpine's ship drifting on the fringes of friendly space. |
7 |
36 |
Switched to Drifter (Wanderer). |
7 |
40 |
Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
8 |
40 |
Failed to qualify for Field Researcher (Scholar). |
8 |
40 |
Returned to Drifter (Barbarian). |
8 |
41 |
Attempted a risky adventure and was wildly successful. |
9 |
44 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
44 |
Retired at age 44. |
9 |
44 |
Continued as Drifter (Barbarian). |
9 |
48 |
Attacked by enemies that Lizzie Halpine easily defeat. |
9 |
48 |
Gain Enemy if Lizzie Halpine don't already have one. |
9 |
48 |
Promoted to Drifter (Barbarian) rank 1. |
10 |
48 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
48 |
Continued as Drifter (Barbarian). |
10 |
49 |
Lightly injured, no permanent damage. Fully recovered. |
11 |
49 |
Retired. |
11 |
53 |
Good fortune. |
12 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |