Lutie Robinson  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia, Imperium 54 F 1 (-2) 5 (-1) 1 (-2) 12 (2) 8 (0) 5 (-1)151C85
Strict, Creative
 
Skills
Admin 0
Astrogation 0
Athletics 0
Deception 0
Drive 0
Electronics 0
Engineer (Power) 1
Gun Combat 0
Gunner 0
Mechanic 1
Persuade 0
Pilot 0
Profession (Sports/Atmosphere Surfing) 1
Recon 0
Stealth 0
Streetwise 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Rogue Enforcer 01
Scout Surveyor 01
Believer Mainstream Believer Lay Person01
Navy Flight Crewman01
Drifter Scavenger 13
Believer Holy Warrior Hopeful01
Believer Missionary/Humanitarian Junior Project Worker01
Drifter Barbarian 01
 
EducationGraduated
Merchant Academy Honors
 
Name Type Affinity Enmity Power Influence Species
Casper Smith Contact 1 1 2 0 Dynchia, Imperium (M/60)
Casper Smith has negatively life-changing event.
Carlos McLean Contact 1 1 1 1 Irhadre (M/48)
Carlos McLean has life-changing event that creates new responsibilities.
Junior Adams Enemy 6 4 1 3 Luriani (M/18)
reconciliation.
Elbert Bell Enemy 0 1 3 1 Dynchia, Imperium (M/39)
Elbert Bell belongs to an uncommon alien species.
Oral Sheils Rival 1 2 4 0 Dynchia, Imperium (M/22)
Arron Weddall Contact 2 1 1 5 Dynchia, Imperium (M/30)
Relationship redefined. Rival becomes a contact.
Aron Barbary Rival 0 2 0 1 Dynchia, Imperium (M/19)
Spurgeon Doolan Rival 1 1 1 3 Swanfeh (M/82)
Relationship altered.
 
Term Age History
1 18 Became a Rogue (Enforcer).
1 20 Severely injured. Fully recovered. Owe 25,000 for medical bills.
2 20 Became a Scout (Surveyor).
2 22 Lutie Robinson's ship is damaged, and Lutie Robinson have to hitch-hike Lutie Robinson's way back across the stars to the nearest scout base.
2 22 Gain 2 Contacts. Gain 2 Enemies.
3 22 Became a Believer (Mainstream Believer) with the new title Lay Person.
3 25 Lutie Robinson retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
4 26 Voluntarily left Mainstream Believer
4 26 Became a Navy (Flight) with the new title Crewman.
4 29 Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
5 29 Became a Drifter (Scavenger).
5 33 Scarred. Fully recovered. Owe 5,000 for medical bills.
6 33 Switched to Believer (Holy Warrior) with the new title Hopeful.
6 35 Lutie Robinson come into conflict with a splinter group Lutie Robinson's own religion which maintains Lutie Robinson's version is the wrong one. Gain 2 Rivals.
7 35 Failed to qualify for Free Trader (Merchant).
7 35 Returned to Drifter (Scavenger).
7 38 Attacked by enemies and injured.
7 38 Nearly killed. Fully recovered. Owe 12,500 for medical bills.
7 38 Gain Enemy if Lutie Robinson don't already have one.
7 39 Promoted to Drifter (Scavenger) rank 1.
8 39 Continued as Drifter (Scavenger).
8 42 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
9 42 Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
9 45 Gained a contact.
9 46 Forced to muster out.
10 46 Switched to Drifter (Barbarian).
10 49 Lutie Robinson do not know what happened to Lutie Robinson. There is a gap in Lutie Robinson's memory.
11 49 Entered Merchant Academy with the Shipboard curriculum.
11 52 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
11 53 Graduated with honors.
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