Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
21 |
A good deal ensures Lynn Stevens is living the high life for a few years. |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Continued as Merchant (Broker). |
3 |
26 |
Continued as Merchant (Broker). |
3 |
28 |
Make an unexpected connection outside Lynn Stevens's normal circles. Gain a Contact. |
3 |
30 |
Promoted to Merchant (Broker) rank 2. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
32 |
Befriend a useful ally in one sphere. Gain an Ally. |
5 |
34 |
Continued as Merchant (Broker). |
5 |
35 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
6 |
35 |
Became a Scout (Courier). |
6 |
37 |
When dealing with an alien race, Lynn Stevens botch an opportunity to gather extra intelligence about them. |
6 |
37 |
Lynn Stevens inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
7 |
39 |
Continued as Scout (Courier). |
7 |
41 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
8 |
43 |
Continued as Scout (Courier). |
8 |
45 |
Lynn Stevens's scout ship is one of the first on the scene to rescue the survivors of a disaster but Lynn Stevens fail to help. Gain an Enemy. |
8 |
45 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
8 |
47 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
9 |
47 |
Continued as Scout (Courier). |
9 |
49 |
Lynn Stevens survey an alien world. |
9 |
51 |
Forced to muster out. |