Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Flight (Navy). |
1 |
18 |
Became a Drifter (Wanderer). |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
25 |
Attacked by enemies that Macie Meyer easily defeat. |
2 |
25 |
Gain Enemy if Macie Meyer don't already have one. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
27 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
27 |
Became a Agent (Corporate Agent). |
4 |
28 |
Go undercover to investigate an enemy. |
4 |
28 |
Betrayed by a friend. One of Macie Meyer's Contacts or Allies betrays Macie Meyer, ending Macie Meyer's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
31 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
5 |
31 |
Continued as Agent (Corporate Agent). |
5 |
33 |
Go undercover to investigate an enemy. |
5 |
35 |
Gained a contact. |
5 |
35 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
6 |
35 |
Continued as Agent (Corporate Agent). |
6 |
39 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
7 |
39 |
Continued as Agent (Corporate Agent). |
7 |
43 |
Go undercover to investigate an enemy. |
7 |
43 |
Macie Meyer's business expands, Macie Meyer's corporation grows, or the colony thrives. |
7 |
43 |
Promoted to Agent (Corporate Agent) rank 3. |
8 |
43 |
Continued as Agent (Corporate Agent). |
8 |
47 |
Go undercover to investigate an enemy. |
8 |
44 |
Macie Meyer is rewarded for Macie Meyer's diligence or cunning. |
8 |
47 |
Promoted to Agent (Corporate Agent) rank 4 with the new title Special Agent. |
9 |
47 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Continued as Agent (Corporate Agent). |
9 |
48 |
Advanced training in a specialist field. |
9 |
51 |
Promoted to Agent (Corporate Agent) rank 5 with the new title Assistant Director. |
10 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |