Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
19 |
Embroiled in legal trouble. |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
25 |
A series of bad deals and decisions force Madeleine Barnett into bankruptcy. Madeleine Barnett salvages what Madeleine Barnett can. |
3 |
25 |
Became a Scout (Courier). |
3 |
28 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
29 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
4 |
29 |
Continued as Scout (Courier). |
4 |
30 |
Spend several years jumping from world to world in Madeleine Barnett's scout ship. |
4 |
33 |
Promoted to Scout (Courier) rank 2. |
5 |
33 |
Continued as Scout (Courier). |
5 |
35 |
Perform an exemplary service for the scouts. |
5 |
37 |
Forced to muster out. |
6 |
37 |
Became a Citizen (Colonist). |
6 |
41 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
7 |
41 |
Became a Entertainer (Artist). |
7 |
42 |
Join homeworld’s celebrity circles |
7 |
42 |
Gain a contact |
7 |
45 |
Promoted to Entertainer (Artist) rank 1. |
8 |
45 |
Continued as Entertainer (Artist). |
8 |
47 |
Join homeworld’s celebrity circles |
8 |
47 |
Gain a contact |
8 |
49 |
Promoted to Entertainer (Artist) rank 2. |
9 |
49 |
Continued as Entertainer (Artist). |
9 |
52 |
Criticised a questionable political leader on Madeleine Barnett's homeworld, causing his downfall. Gain an Enemy |