Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Spend several years jumping from world to world in Malvina Tow's scout ship. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
23 |
Malvina Tow's ship is damaged, and Malvina Tow have to hitch-hike Malvina Tow's way back across the stars to the nearest scout base. |
2 |
23 |
Gain 4 Contacts. Gain 2 Enemies. |
3 |
23 |
Failed to qualify for Corporate Agent (Agent). |
3 |
23 |
Became a Drifter (Scavenger). |
4 |
27 |
Continued as Drifter (Scavenger). |
4 |
28 |
Good fortune |
4 |
31 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
31 |
Continued as Drifter (Scavenger). |
5 |
33 |
Attempted a risky adventure and was wildly successful. |
5 |
35 |
Promoted to Drifter (Scavenger) rank 2. |
6 |
35 |
Continued as Drifter (Scavenger). |
6 |
38 |
Malvina Tow do not know what happened to Malvina Tow. There is a gap in Malvina Tow's memory. |
7 |
38 |
Switched to Scout (Courier) with previous rank. |
7 |
39 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
8 |
39 |
Aging Crisis. Owe 20,000 for medical bills. |
8 |
39 |
Retired at age 39. |
8 |
39 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
42 |
Opponents of Malvina Tow's belief system ambush Malvina Tow. |
8 |
42 |
Nearly killed. Fully recovered. Owe 50,000 for medical bills. |
9 |
42 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
42 |
Retired. |
9 |
43 |
A new romantic starts. Gain an Ally. |
10 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
47 |
Gained a contact. |
11 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
53 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |