Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
Gained a contact. |
1 |
26 |
Left the colonies. |
2 |
26 |
Failed to qualify for Cavalry (Army). |
2 |
26 |
Became a Drifter (Scavenger). |
2 |
30 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
2 |
30 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
30 |
Continued as Drifter (Scavenger). |
4 |
34 |
Continued as Drifter (Scavenger). |
4 |
37 |
Betrayed by a friend. One of Mammie Weddall's Contacts or Allies betrays Mammie Weddall, ending Mammie Weddall's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
37 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
41 |
Embroiled in legal trouble. |
5 |
41 |
Forced to muster out. |
6 |
41 |
Became a Scout (Courier). |
6 |
44 |
Serve as the courier for an important message from the Imperium. |
7 |
45 |
Continued as Scout (Courier). |
7 |
48 |
Mammie Weddall's scout ship is one of the first on the scene to rescue the survivors of a disaster but Mammie Weddall fail to help. Gain an Enemy. |
7 |
48 |
Psychologically damaged by Mammie Weddall's time in the scouts. |
8 |
49 |
Continued as Scout (Courier). |
8 |
51 |
Perform an exemplary service for the scouts. |