Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Infantry (Army). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Suffer from a life-threatening illness. |
2 |
19 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
22 |
Vessel participates in a notable military engagement. |
2 |
23 |
Forced to muster out. |
3 |
23 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
26 |
Margaret Bailey's work ends up coming home with Margaret Bailey, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
26 |
Returned to Navy (Line/Crew). |
4 |
29 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
30 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
5 |
30 |
Continued as Navy (Line/Crew). |
5 |
34 |
Vessel participates in a diplomatic mission. |
5 |
34 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
6 |
34 |
Continued as Navy (Line/Crew). |
6 |
36 |
Vessel participates in a diplomatic mission. |
6 |
36 |
Gain a contact. |
7 |
38 |
Continued as Navy (Line/Crew). |
7 |
40 |
Abuse Margaret Bailey's position for profit. |
7 |
42 |
Promoted to Navy (Line/Crew) rank 3 with the new title Petty Officer, 2nd class. |
8 |
42 |
Aging Crisis. Owe 40,000 for medical bills. |
8 |
42 |
Retired at age 42. |
8 |
42 |
Voluntarily left Line/Crew |
8 |
42 |
Retired. |
8 |
44 |
Moved to a new world. |
9 |
46 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
50 |
Moved to a new world. |
10 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
54 |
Good fortune. |
11 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |