Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
Nearly killed. Owe 10,000 for medical bills. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
23 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
23 |
Became a Scholar (Field Researcher). |
3 |
26 |
Advanced training in a specialist field. |
3 |
27 |
Promoted to Scholar (Field Researcher) rank 1. |
4 |
27 |
Voluntarily left Field Researcher |
4 |
27 |
Became a Drifter (Scavenger). |
4 |
30 |
Attacked by enemies and injured. |
4 |
30 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
4 |
30 |
Gain Enemy if Margie Moore don't already have one. |
4 |
31 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
31 |
Continued as Drifter (Scavenger). |
5 |
32 |
Attacked by enemies and injured. |
5 |
32 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
5 |
32 |
Gain Enemy if Margie Moore don't already have one. |
6 |
35 |
Continued as Drifter (Scavenger). |
6 |
39 |
Promoted to Drifter (Scavenger) rank 2. |
7 |
39 |
Continued as Drifter (Scavenger). |
7 |
42 |
Attacked by enemies and injured. |
7 |
42 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
7 |
42 |
Gain Enemy if Margie Moore don't already have one. |
7 |
43 |
Promoted to Drifter (Scavenger) rank 3. |
8 |
43 |
Continued as Drifter (Scavenger). |
8 |
47 |
Forced to continue current assignment. |
8 |
47 |
Promoted to Drifter (Scavenger) rank 4. |
9 |
47 |
Continued as Drifter (Scavenger). |
9 |
48 |
Suffer from a life-threatening illness. |
10 |
48 |
Switched to Scholar (Scientist) with previous rank. |
10 |
52 |
Cheated in some fashion, advancing Margie Moore's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
10 |
52 |
Gain an Enemy |
10 |
52 |
Promoted to Scholar (Scientist) rank 2. |