Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
22 |
Vessel participates in a diplomatic mission. |
1 |
22 |
Gain a contact. |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
25 |
Moved to a new world. |
3 |
26 |
Voluntarily left Engineer/Gunner |
3 |
26 |
Entered Merchant Academy with the Business curriculum. |
3 |
30 |
Made lifelong friends. Gain 3 Allies. |
3 |
30 |
Graduated. |
4 |
30 |
Became a Merchant (Broker). |
4 |
30 |
Promoted to Merchant (Broker) rank 1. |
4 |
31 |
Birth or Death involving a family member or close friend. |
4 |
34 |
Promoted to Merchant (Broker) rank 2. |
5 |
34 |
Continued as Merchant (Broker). |
5 |
38 |
A good deal ensures Marsha Knight is living the high life for a few years. |
5 |
38 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
6 |
38 |
Continued as Merchant (Broker). |
6 |
42 |
Promoted to Merchant (Broker) rank 4. |
7 |
42 |
Continued as Merchant (Broker). |
7 |
43 |
Embroiled in legal trouble. |
8 |
46 |
Continued as Merchant (Broker). |
8 |
49 |
Befriend a useful ally in one sphere. Gain an Ally. |
8 |
50 |
Promoted to Merchant (Broker) rank 5. |
9 |
50 |
Continued as Merchant (Broker). |
9 |
54 |
Moved to a new world. |
9 |
54 |
Promoted to Merchant (Broker) rank 6. |