Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
20 |
Embroiled in legal trouble. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
24 |
Mattie McNamara's ship or starport is destroyed by criminals. Gain them as an Enemy. |
2 |
26 |
Promoted to Merchant (Free Trader) rank 2. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
30 |
A good deal ensures Mattie McNamara is living the high life for a few years. |
3 |
30 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
4 |
30 |
Continued as Merchant (Free Trader). |
4 |
31 |
Make an unexpected connection outside Mattie McNamara's normal circles. Gain a Contact. |
4 |
34 |
Promoted to Merchant (Free Trader) rank 4. |
5 |
34 |
Continued as Merchant (Free Trader). |
5 |
36 |
Imperial trade restrictions force Mattie McNamara out of business. |
6 |
36 |
Became a Citizen (Worker). |
6 |
40 |
Advanced training in a specialist field. |
6 |
40 |
Promoted to Citizen (Worker) rank 1. |
7 |
40 |
Continued as Citizen (Worker). |
7 |
41 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
7 |
44 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
8 |
44 |
Continued as Citizen (Worker). |
8 |
45 |
Advanced training in a specialist field. |
9 |
48 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
48 |
Retired at age 48. |
9 |
48 |
Continued as Citizen (Worker). |
9 |
52 |
Political upheaval strikes Mattie McNamara's homeworld, and Mattie McNamara is caught up in the revolution. |
9 |
52 |
Promoted to Citizen (Worker) rank 3. |
10 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |