Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Gained a contact. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
24 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
2 |
26 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
27 |
When dealing with an alien race, Maurine Rogers botch an opportunity to gather extra intelligence about them. |
3 |
27 |
Maurine Rogers's ship is damaged, and Maurine Rogers have to hitch-hike Maurine Rogers's way back across the stars to the nearest scout base. |
3 |
27 |
Gain 2 Contacts. Gain 3 Enemies. |
4 |
30 |
Continued as Scout (Explorer). |
4 |
33 |
Maurine Rogers have no idea what happened to Maurine Rogers – they found Maurine Rogers's ship drifting on the fringes of friendly space. |
5 |
33 |
Became a Navy (Line/Crew) with the new title Crewman. |
5 |
37 |
Maurine Rogers foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
5 |
37 |
Attempt at commissioned failed. |
5 |
37 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
6 |
37 |
Voluntarily left Line/Crew |
6 |
37 |
Became a Drifter (Barbarian). |
6 |
41 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
41 |
Continued as Drifter (Barbarian). |
7 |
43 |
Maurine Rogers run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
43 |
Failed to qualify for Merchant Marine (Merchant). |
8 |
43 |
Continued as Drifter (Barbarian). |
8 |
44 |
Attacked by enemies that Maurine Rogers easily defeat. |
8 |
44 |
Gain Enemy if Maurine Rogers don't already have one. |
9 |
47 |
Continued as Drifter (Barbarian). |
9 |
48 |
Attacked by enemies that Maurine Rogers easily defeat. |
9 |
48 |
Gain Enemy if Maurine Rogers don't already have one. |
9 |
51 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |