Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Mayme Graham spend a great deal of time on the fringes of Charted Space. |
1 |
20 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
2 |
22 |
Continued as Scout (Courier). |
2 |
26 |
Gained a contact. |
3 |
26 |
Continued as Scout (Courier). |
3 |
29 |
Perform an exemplary service for the scouts. |
4 |
30 |
Continued as Scout (Courier). |
4 |
34 |
When dealing with an alien race, Mayme Graham botch an opportunity to gather extra intelligence about them. |
4 |
34 |
Mayme Graham's ship is damaged, and Mayme Graham have to hitch-hike Mayme Graham's way back across the stars to the nearest scout base. |
4 |
34 |
Gain 5 Contacts. Gain 3 Enemies. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Army (Army Support) with the new title Private. |
5 |
35 |
Assigned to a planet with a hostile or wild environment. |
5 |
38 |
Attempt at commissioned failed. |
5 |
38 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
6 |
38 |
Continued as Army (Army Support). |
6 |
40 |
Assigned to an urbanised planet torn by war. |
6 |
42 |
Attempt at commissioned failed. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Failed to qualify for Law Enforcement (Agent). |
7 |
42 |
Became a Drifter (Wanderer). |
7 |
46 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
46 |
Continued as Drifter (Wanderer). |
8 |
49 |
Attacked by enemies that Mayme Graham easily defeat. |
8 |
49 |
Gain Enemy if Mayme Graham don't already have one. |
8 |
50 |
Promoted to Drifter (Wanderer) rank 2. |
9 |
50 |
Continued as Drifter (Wanderer). |
9 |
53 |
Attacked by enemies that Mayme Graham easily defeat. |
9 |
53 |
Gain Enemy if Mayme Graham don't already have one. |
9 |
54 |
Promoted to Drifter (Wanderer) rank 3. |