Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
20 |
Study Language (Gvegh (Vargr)) as a hobby. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
23 |
A mission goes wrong; Mellie Cunningham and several others are captured and mistreated by the enemy. Gain Mellie Cunningham's jailer as an Enemy. |
3 |
23 |
Became a Navy (Line/Crew) with the new title Crewman. |
3 |
27 |
Vessel participates in a notable military engagement. |
4 |
27 |
Continued as Navy (Line/Crew). |
4 |
29 |
Mellie Cunningham foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
4 |
31 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
5 |
31 |
Voluntarily left Line/Crew |
5 |
31 |
Failed to qualify for Explorer (Scout). |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
33 |
Smuggle illegal items onto a planet. |
5 |
35 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
35 |
Continued as Merchant (Merchant Marine). |
6 |
36 |
Embroiled in legal trouble. |
6 |
39 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
7 |
39 |
Continued as Merchant (Merchant Marine). |
7 |
40 |
Befriend a useful ally in one sphere. Gain an Ally. |
7 |
43 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
8 |
43 |
Continued as Merchant (Merchant Marine). |
8 |
47 |
A sudden war destroys Mellie Cunningham's trade routes and contacts, forcing Mellie Cunningham to flee that region of space. |
8 |
47 |
Gain rebels as Enemy |
9 |
47 |
Became a Drifter (Scavenger). |
9 |
48 |
A new romantic starts. Gain an Ally. |