Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
20 |
Imperial trade restrictions force Mildred Hutchinson out of business. |
2 |
20 |
Became a Navy (Flight) with the new title Crewman. |
2 |
24 |
Mildred Hutchinson is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Mildred Hutchinson as an Enemy. |
3 |
24 |
Became a Entertainer (Performer). |
3 |
28 |
Join homeworld’s celebrity circles |
3 |
28 |
Gain a contact |
4 |
28 |
Continued as Entertainer (Performer). |
4 |
31 |
Gain a patron in the arts. Gain an Ally |
4 |
32 |
Promoted to Entertainer (Performer) rank 1. |
5 |
32 |
Voluntarily left Performer |
5 |
32 |
Failed to qualify for Broker (Merchant). |
5 |
32 |
Became a Drifter (Scavenger). |
5 |
36 |
Mildred Hutchinson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
36 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
37 |
Mildred Hutchinson accepted an offer of inducements to betray Mildred Hutchinson's faith. Gain 240,000 in cash. |
7 |
40 |
Switched to Drifter (Barbarian). |
7 |
42 |
Drafted into Law Enforcement |
7 |
44 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
44 |
Became a Agent (Law Enforcement) with the new title Rookie. |
8 |
48 |
Go undercover to investigate an enemy. |
8 |
45 |
Involved in a gambling ring. |
8 |
48 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
9 |
48 |
Continued as Agent (Law Enforcement). |
9 |
52 |
Advanced training in a specialist field. |