Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Attacked by enemies that Minta Nevil easily defeat. |
1 |
20 |
Gain Enemy if Minta Nevil don't already have one. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
26 |
Attempted a risky adventure and was injured. |
2 |
26 |
Nearly killed. Owe 20,000 for medical bills. |
2 |
26 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
28 |
Suffer from a life-threatening illness. |
4 |
28 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
32 |
Minta Nevil faith is shaken. |
5 |
32 |
Continued as Believer (Missionary/Humanitarian). |
5 |
33 |
Minta Nevil aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
6 |
33 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
37 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
37 |
Continued as Merchant (Merchant Marine). |
7 |
39 |
Risk Minta Nevil's fortune on a possibility lucrative deal and win. |
7 |
41 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
8 |
41 |
Continued as Merchant (Merchant Marine). |
8 |
45 |
Risk Minta Nevil's fortune on a possibility lucrative deal and win. |
9 |
45 |
Continued as Merchant (Merchant Marine). |
9 |
49 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
10 |
49 |
Became a Citizen (Corporate). |
10 |
50 |
Birth or Death involving a family member or close friend. |
11 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
53 |
Retired at age 53. |