Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Suffer from a life-threatening illness. |
2 |
19 |
Failed to qualify for Corporate Agent (Agent). |
2 |
19 |
Switched to Drifter (Barbarian). |
2 |
21 |
Nearly killed. Owe 40,000 for medical bills. |
3 |
23 |
Continued as Drifter (Barbarian). |
3 |
24 |
Suffer from a life-threatening illness. |
4 |
24 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
25 |
Befriend a useful ally in one sphere. Gain an Ally. |
4 |
28 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
28 |
Continued as Merchant (Merchant Marine). |
5 |
31 |
Moved to a new world. |
5 |
32 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
6 |
32 |
Voluntarily left Merchant Marine |
6 |
32 |
Failed to qualify for Surveyor (Scout). |
6 |
32 |
Submitted to the draft. |
6 |
32 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
34 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
7 |
34 |
Returned to Drifter (Wanderer). |
7 |
37 |
Suffer from a life-threatening illness. |
8 |
37 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
37 |
Retired at age 37. |
8 |
37 |
Retired. |
8 |
40 |
A new romantic starts. Gain an Ally. |
9 |
41 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
44 |
Betrayal. Convert an Ally into a Rival or Enemy. |
10 |
45 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
46 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
49 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
53 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
12 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |