Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
21 |
Monnie McDonaugh is rewarded for Monnie McDonaugh's diligence or cunning. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
23 |
Moved to a new world. |
2 |
26 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
3 |
26 |
Continued as Citizen (Colonist). |
3 |
30 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
4 |
30 |
Failed to qualify for Enforcer (Rogue). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Marine (Marine Support) with the new title Marine. |
4 |
34 |
On the front lines of a planetary assault and occupation. |
4 |
34 |
Promoted to Marine (Marine Support) rank 1 with the new title Lance Corporal. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Failed to qualify for Star Marine (Marine). |
5 |
34 |
Continued as Marine (Marine Support). |
5 |
35 |
Advanced training in a specialist field |
5 |
38 |
Promoted to Marine (Marine Support) rank 2 with the new title Corporal. |
6 |
38 |
Voluntarily left Marine Support |
6 |
38 |
Became a Drifter (Wanderer). |
6 |
39 |
Good fortune |
7 |
42 |
Continued as Drifter (Wanderer). |
7 |
43 |
Betrayed by a friend. One of Monnie McDonaugh's Contacts or Allies betrays Monnie McDonaugh, ending Monnie McDonaugh's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
43 |
Became a Merchant (Free Trader). |
8 |
46 |
A sudden war destroys Monnie McDonaugh's trade routes and contacts, forcing Monnie McDonaugh to flee that region of space. |
8 |
46 |
Gain rebels as Enemy |
9 |
46 |
Returned to Drifter (Wanderer). |
9 |
49 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
9 |
50 |
Promoted to Drifter (Wanderer) rank 1. |
10 |
50 |
Continued as Drifter (Wanderer). |
10 |
54 |
Forced to muster out. |