Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
Given specialist training in vehicles. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
23 |
Go undercover to investigate an enemy. |
2 |
23 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
30 |
Injured. Fully recovered. |
4 |
30 |
Became a Scout (Surveyor). |
4 |
32 |
Serve as the courier for an important message from the Imperium. |
4 |
34 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Switched to Scout (Explorer) with previous rank. |
5 |
37 |
Myrtis Xavier's ship is damaged, and Myrtis Xavier have to hitch-hike Myrtis Xavier's way back across the stars to the nearest scout base. |
5 |
37 |
Gain 1 Contacts. Gain 1 Enemies. |
6 |
37 |
Became a Merchant (Broker). |
6 |
38 |
Imperial trade restrictions force Myrtis Xavier out of business. |
6 |
41 |
Promoted to Merchant (Broker) rank 1. |
7 |
41 |
Continued as Merchant (Broker). |
7 |
44 |
Befriend a useful ally in one sphere. Gain an Ally. |
7 |
45 |
Promoted to Merchant (Broker) rank 2. |
8 |
45 |
Continued as Merchant (Broker). |
8 |
49 |
A series of bad deals and decisions force Myrtis Xavier into bankruptcy. Myrtis Xavier salvages what Myrtis Xavier can. |
9 |
49 |
Became a Drifter (Wanderer). |
9 |
50 |
Offered job by a patron. Now owe him a favor. |
9 |
53 |
Promoted to Drifter (Wanderer) rank 1. |