Retired Team Leader Myrtle Ornery  

Species Age Sex Str Dex End Int Edu SocUPP
Ne Kraeda ren Kelva 54 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 2 (-2) 3 (-1)111723
Constantly cracks knuckles, Night owl, Combative
 
Skills
Admin 0
Astrogation 1
Athletics 0
Electronics 0
Gun Combat 0
Gunner 0
Jack-of-All-Trades 2
Language (Vilani (1st Imperium)) 1
Leadership 1
Mechanic 0
Persuade 3
Pilot (Small Craft) 1
Profession (Worker/Religion) 2
Recon 1
Science (Social Sciences/Belief) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Line/Crew Crewman01
Merchant Broker 01
Scholar Field Researcher 01
Merchant Merchant Marine Crewman01
Believer Missionary/Humanitarian Team Leader25
Drifter Scavenger 13
 
Name Type Affinity Enmity Power Influence Species
Norman Fitget Rival 1 1 5 0 Ne Kraeda ren Kelva (M/82)
Zola Stanway Enemy 0 1 6 2 Tezcat (F/39)
Zola Stanway is a questionable figure such as a criminal, pirate or disgraced noble.
Alex Rand Rival 1 1 3 1 Ne Kraeda ren Kelva (M/17)
Alex Rand is missing under suspicious circumstances.
Sophronia Stewart Enemy 0 4 1 2 Ne Kraeda ren Kelva (F/63)
 
Term Age History
1 18 Became a Navy (Line/Crew) with the new title Crewman.
1 21 Myrtle Ornery is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
2 21 Became a Merchant (Broker).
2 22 Imperial trade restrictions force Myrtle Ornery out of business.
3 22 Became a Scholar (Field Researcher).
3 23 Severely injured. Fully recovered. Owe 2,500 for medical bills.
4 23 Switched to Merchant (Merchant Marine).
4 25 A sudden war destroys Myrtle Ornery's trade routes and contacts, forcing Myrtle Ornery to flee that region of space.
4 25 Gain rebels as Enemy
5 25 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
5 29 A romantic relationship ends badly. Gain a Rival or Enemy.
5 29 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
6 29 Voluntarily left Missionary/Humanitarian
6 29 Became a Drifter (Scavenger).
6 33 Promoted to Drifter (Scavenger) rank 1.
7 33 Continued as Drifter (Scavenger).
7 35 Myrtle Ornery do not know what happened to Myrtle Ornery. There is a gap in Myrtle Ornery's memory.
8 35 Returned to Believer (Missionary/Humanitarian).
8 37 Myrtle Ornery aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
9 37 Returned to Drifter (Scavenger).
9 40 Myrtle Ornery run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
10 40 Returned to Believer (Missionary/Humanitarian).
10 42 Myrtle Ornery retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
10 44 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
11 44 Continued as Believer (Missionary/Humanitarian).
11 48 Myrtle Ornery retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
12 48 Aging Crisis. Owe 10,000 for medical bills.
12 48 Retired at age 48.
12 48 Continued as Believer (Missionary/Humanitarian).
12 49 Myrtle Ornery is chosen to represent Myrtle Ornery's faith in a vid show or other highly public forum.
12 52 Forced to muster out.
13 52 Aging Crisis. Owe 50,000 for medical bills.
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